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seven vices execution & aftermath





sunday

After everyone has voted, the paper and photos will disappear. Miata will usher everyone outside, only allowing them to grab their coats and weather-appropriate gear, and lead them to the bonfire.

Floating in the middle of the flames, a list appears, clear as day.


>Gather?


victim



culprit



cast
setting
rulebook
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[personal profile] vicedirector
seven vices case 1 trial, day 2





sunday

At 9AM, every television will go off, loud enough to wake anyone sleeping. The calm, apathetic voice will advise everyone to gather in the chapel for the trial. Static will continue to blare in the head of anyone dillydallying.

Once all of the guests have gathered in the chapel, the doors will lock. Most of the pews have been moved aside to allow for more space, and a few tables have been set up on the altar. On the first, there is an additional copy of the rulebook, and the information cards of the victim and suspects laid out, with space for the suspects to provide their whereabouts, as well as an autopsy report. There is also a large wheeled chalkboard upon which you may write theories. On the second table is a pitcher of water and some glasses, as well as very simple sandwiches and pastries.

The door behind the altar has finally been unlocked. It's a rather plain room with an area set off by a folding screen. Inside, you will find a table on which the victim's body has been laid out. Next to the table, two black and white photographs have been hung on the screen. they are close ups of the victim's body, as it was found when the body discovery announcement chimed. A few sticks of incense burn in the corner to avoid any smells.

At 5PM, the trial will close, after which everyone is expected to have cast their votes.


>Discuss?


victim



suspects

 

VOTING
cast
setting
rulebook
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[personal profile] vicedirector
seven vices case 1 trial, day 1





saturday

At 9AM, every television will go off, loud enough to wake anyone sleeping. The calm, apathetic voice will advise everyone to gather in the chapel for the trial. Static will continue to blare in the head of anyone dillydallying.

Once all of the guests have gathered in the chapel, the doors will lock. Most of the pews have been moved aside to allow for more space, and a few tables have been set up on the altar. On the first, there is an additional copy of the rulebook, and the information cards of the victim and suspects laid out, with space for the suspects to provide their whereabouts, as well as an autopsy report. There is also a large wheeled chalkboard upon which you may write theories. On the second table is a pitcher of water and some glasses, as well as very simple sandwiches and pastries.

The door behind the altar has finally been unlocked. It's a rather plain room with an area set off by a folding screen. Inside, you will find a table on which the victim's body has been laid out. Next to the table, two black and white photographs have been hung on the screen. they are close ups of the victim's body, as it was found when the body discovery announcement chimed. A few sticks of incense burn in the corner to avoid any smells.

At 6PM, the trial will adjourn. Everyone will be escorted back to the hotel by Miata, after which everyone is allowed to head to either the kitchen to get dinner, or to their rooms. Attempting to wander off into the other areas of the hotel will trigger the static alarms in everyone's heads/televisions.


>Discuss?


victim



suspects

       

cast
setting
rulebook
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[personal profile] vicedirector
seven vices case 1 - investigation





friday

On Friday morning, time shifts. It's a strange, twisting feeling reverberating throughout all in the town, even able to be felt by those still asleep, warping their dreams.

Everyone's sense of time is back to normal, and the large grandfather clock in the lobby is gone. Which, here, can only mean the mastermind had a change of heart--or someone is dead.


>Investigate?



cast
setting
Feb. 15th, 2016 10:27 am

week 1

vicedirector: (???)
[personal profile] vicedirector
seven vices week 1





monday - thursday

Monday morning begins just like the rest, slow and uneasy. At 12pm, every television will go off with its usual bout of static, followed by a calm, albeit disinterested, voice.

"Please gather in the hotel lobby within the next hour."

That's all that it says before the televisions turn off. Anyone not in their rooms will hear the voice echoing around them as if through a speaker system, although there are (still) no speakers present.

Curiously, anyone who has spoken with Miata for any period of time during the past week will notice that the voice coming from the television and her own do not match up.

Come Tuesday, the footsteps around the void will begin drifting away from it. The pitter-patter of feet can be heard when standing outside the clinic and chapel as well. On top of the food that was added to the kitchen last week, spaghetti noodles and tomato sauce is now available. You're welcome, Papyrus.


>Mingle?


This is Week 1's mingle log, covering Monday/Tuesday/Wednesday/Thursday. Investigations will go up on Friday.

When posting toplevels, specify the time and location. If you plan on having any private conversations between characters, remember to let us know in the post linked below.

cast
setting
rulebook
profiles
private conversations
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