vicedirector: (Default)
Vice Director ([personal profile] vicedirector) wrote in [community profile] sevenvices2016-03-12 06:13 pm
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week 4 - trial; day 1

seven vices case 4 trial, day 1





saturday

At 9AM, every television will go off, loud enough to wake anyone sleeping. The calm, apathetic voice will advise everyone to gather in the chapel for the trial. Static will continue to blare in the head of anyone dillydallying.

Once all of the guests have gathered in the chapel, the doors will lock. Most of the pews have been moved aside to allow for more space, and a few tables have been set up on the altar. On the first, there is an additional copy of the rulebook, and the information cards of the victim and suspects laid out, with space for the suspects to provide their whereabouts, as well as an autopsy report. There is also a large wheeled chalkboard upon which you may write theories. On the second table is a pitcher of water and some glasses, as well as very simple sandwiches and pastries.

The door behind the altar has finally been unlocked. It's a rather plain room with an area set off by a folding screen. Inside, you will find a table on which the victim's body has been laid out. Next to the table, two black and white photographs have been hung on the screen. they are close ups of the victim's body, as it was found when the body discovery announcement chimed. A few sticks of incense burn in the corner to avoid any smells.

At 6PM, the trial will adjourn. Everyone will be escorted back to the hotel by Miata, after which everyone is allowed to head to either the kitchen to get dinner, or to their rooms. Attempting to wander off into the other areas of the hotel will trigger the static alarms in everyone's heads/televisions.


>Discuss?


victim

fluorospar: (Default) 

suspects

keepshispride: (Default) crazily: (Default) symbologic: Make the proper arrangements. (Default) minogame: pixiv: 1196690 (Default) detanimetion: (Default)

cast
setting
rulebook

crazily: (only 90s kids will understand)

[personal profile] crazily 2016-03-14 01:37 pm (UTC)(link)
[ He is enjoying himself so much. Break hadn't exactly realized who the dragon was supposed to be, but as Undyne continues, it becomes much clearer. He brings a hand up to his mouth as he listens, and the amusement on his face shows quite clearly. Now Break is sure of at least one thing, and that's that Undyne can never die, because losing this kind of artistry would be a true tragedy.

He also enjoys how in-character Gilbert the Magic Dragon is, personally. The "can we go home yet" is a nice touch.

But by the end there, Break can't help but laugh, though he tries to reign it in. He mostly fails, and his shoulders tremble, but while the dragon took a bit longer to identify, honestly, who else could this be... ]


An odd scent indeed... The pair should probably turn back, and yet, leaving such a clearly pathetic creature to waste would be quite cruel...