vicedirector: (???)
Vice Director ([personal profile] vicedirector) wrote in [community profile] sevenvices2016-02-05 12:59 am
Entry tags:

week 0 - arrival

seven vices arrival





saturday & sunday

36 players remaining

You remember happening upon something awful and nauseating. What it was, precisely, is lost to you, but you have the instinctive feeling that by escaping from it, you've avoided something terrible.

When you open your eyes, you find yourself laying in bed in a dark, dusty room, facing a digital alarm clock. Its face, reading 12:01, is one of the only sources of light in the room. The other comes from the window, shadows flickering about. Opening the blinds will reveal that it is nighttime, and what looks to be a massive bonfire has been lit in the street at the front of the building.

A wooden talisman hangs around your neck, with one of seven symbols carved on the back. Attempting to take off the talisman will result in a wave of intense dread, and the all-too-familiar nausea. A brass key engraved with a unique room number lays on the bedside table beside the clock, as well.

But you won't get any answers just sitting in your room all night.


>Investigate?


This is an open mingle for arrival in the town. Waking up just after midnight on Saturday, characters will have the weekend to explore and socialize before the plot begins. The profiles and IC rulebooks (both the personal ones and the public one at the chapel) have not been revealed/given out yet. The kitchen will still 'prepare' breakfast on these days, and the bonfire will burn continuously into the daytime.

Per items: smaller items that a character could easily carry with them will be in their rooms. Animals and larger objects will either be waiting outside or in the hotel lobby.

cast
setting
dhaosu: (...)

[personal profile] dhaosu 2016-02-09 11:29 pm (UTC)(link)
[ A... human? Dhaos makes sure not to stare, because that would be rude. But, still.

...

He supposes it could be possible, if elves and humans had come to that point regarding their species. Or, perhaps, this is a case of 'Your humans are different than ours'. ]


I see. I have never heard of that land or the term of 'symbology' but I presume it is a specific technique unique to those who live in your homeland.

And usually... the humans I have seen have smaller, more round ears.
symbologic: And when I get home we can have a slow motion hug and eat them (talk ☄ You should make cookies.)

[personal profile] symbologic 2016-02-10 09:24 pm (UTC)(link)
Mmm, not quite. Symbology is not an ability unique to Eldarians, as there are several other races capable of using it. It's a process of combining inscribed symbols with an incantation, in order to perform feats of a supernatural nature. Manipulating the elements, healing injuries, affecting a being's power or stamina, those types of skills.

[So, magic.]

Two of my companions are humans with ears like that. But despite hailing from a differently place, I am human just as they are.

[Well, they live longer too but, OTHER THAN THAT...]
dhaosu: (> hmm)

[personal profile] dhaosu 2016-02-11 02:24 am (UTC)(link)
Hm.

[ Magic indeed. ]

Very well, then. I hope my mistake regarding your... race was not too egregious.
symbologic: We got drunk and threw a sword through his windshield. (happy ☄ You should have been there.)

[personal profile] symbologic 2016-02-11 09:50 pm (UTC)(link)
Oh no, not at all. [He smiles gently.] I cannot take offense over what seems to be a fairly simple mistake to make.