Vice Director (
vicedirector) wrote in
sevenvices2016-02-05 12:59 am
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week 0 - arrival
![]() ♫ saturday & sunday 36 players remaining You remember happening upon something awful and nauseating. What it was, precisely, is lost to you, but you have the instinctive feeling that by escaping from it, you've avoided something terrible. When you open your eyes, you find yourself laying in bed in a dark, dusty room, facing a digital alarm clock. Its face, reading 12:01, is one of the only sources of light in the room. The other comes from the window, shadows flickering about. Opening the blinds will reveal that it is nighttime, and what looks to be a massive bonfire has been lit in the street at the front of the building. A wooden talisman hangs around your neck, with one of seven symbols carved on the back. Attempting to take off the talisman will result in a wave of intense dread, and the all-too-familiar nausea. A brass key engraved with a unique room number lays on the bedside table beside the clock, as well. But you won't get any answers just sitting in your room all night. >Investigate? This is an open mingle for arrival in the town. Waking up just after midnight on Saturday, characters will have the weekend to explore and socialize before the plot begins. The profiles and IC rulebooks (both the personal ones and the public one at the chapel) have not been revealed/given out yet. The kitchen will still 'prepare' breakfast on these days, and the bonfire will burn continuously into the daytime. Per items: smaller items that a character could easily carry with them will be in their rooms. Animals and larger objects will either be waiting outside or in the hotel lobby. setting |
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[To be fair, Takao is not operating off the assumption that an actual supernatural all-consuming void is a viable hypothesis.]
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Come now, let us leave our situation as it is and not make things any worse for ourselves, shall we?
[She doesn't believe in bad luck, per se, but there are some things that are just asking for it.]
Is that acceptable to you?
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[That seems to automatically be a little amusing for Takao. He steps back significantly, not even in arm's length of the void anymore.]
Would you find it "acceptable" to check out the church? I haven't been in any buildings besides the hotel yet.
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[You'll get no argument from her on doing something productive.]
Perhaps there will be something of use there. It does seem rather...
[... well. It kind of sticks out.]
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[He begins walking the rickshaw backwards like in a three-point turn, to go back in the direction of the chapel. It would be much easier to just make a U-turn - so be proud of him for not clipping into the void at all anymore, Mom!!]
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Indeed. If nothing else, I suppose we will not be able to get lost.
[Though on the flip side...]
... Nor will we be able to hide.
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Perhaps.
Naturally, the best case scenario would be to not have to worry about needing to hide at all...
[But.... well. Kidnappings. Not usually a good sign.]