Vice Director (
vicedirector) wrote in
sevenvices2016-02-05 12:59 am
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week 0 - arrival
![]() ♫ saturday & sunday 36 players remaining You remember happening upon something awful and nauseating. What it was, precisely, is lost to you, but you have the instinctive feeling that by escaping from it, you've avoided something terrible. When you open your eyes, you find yourself laying in bed in a dark, dusty room, facing a digital alarm clock. Its face, reading 12:01, is one of the only sources of light in the room. The other comes from the window, shadows flickering about. Opening the blinds will reveal that it is nighttime, and what looks to be a massive bonfire has been lit in the street at the front of the building. A wooden talisman hangs around your neck, with one of seven symbols carved on the back. Attempting to take off the talisman will result in a wave of intense dread, and the all-too-familiar nausea. A brass key engraved with a unique room number lays on the bedside table beside the clock, as well. But you won't get any answers just sitting in your room all night. >Investigate? This is an open mingle for arrival in the town. Waking up just after midnight on Saturday, characters will have the weekend to explore and socialize before the plot begins. The profiles and IC rulebooks (both the personal ones and the public one at the chapel) have not been revealed/given out yet. The kitchen will still 'prepare' breakfast on these days, and the bonfire will burn continuously into the daytime. Per items: smaller items that a character could easily carry with them will be in their rooms. Animals and larger objects will either be waiting outside or in the hotel lobby. setting |
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[As they would make their way to the hall, a familiar shape would come into their vision. Could that be...
It's a familiar feeling alright.]
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( And right up ahead! Urashima will tug at Mikazuki's sleeve and begin to pull him foreward, )
Over there! Look, look!
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[The old man moves faster than he ever had before in a brisk pace, and picks up his vessel. Same lunar phases on the scabbard, and the same sharpness once he drew it. Yes, it is him.]
Ah, thank you for helping me find it. [Mikazuki cannot lie when he says he's relieved to find it safely.]
What was it that you wanted to ask me before? [Like how many spots were there on Kamekichi's shell?]
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Though he still smiles, it isn't cheerful at all. It's more like he's putting on a brave face, trying to pretend that this doesn't bother him, but it really, really does. )
Do you remember how we got here? Were we...on a mission...?
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[Ironic how memories from centuries ago would still seem more lucid than what happened just so recently, but he had found something or someone... Escaping... and then the dusty room.]
Perhaps we were, but I'm glad that we're safe here. Ah, but it was something... I'm afraid this old man has gotten forgetful.
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( Not his age... )
I can't remember either... ( And Urashima is like, what? Twice Urashima's age? So that can't be it. ) I hope everyone else is okay.
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[It would be lonely if they were the only two people here, truthfully.]
Hrmm... If you can't remember that, can you remember where you last saw Kamekichi?