Vice Director (
vicedirector) wrote in
sevenvices2016-02-05 12:59 am
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week 0 - arrival
![]() ♫ saturday & sunday 36 players remaining You remember happening upon something awful and nauseating. What it was, precisely, is lost to you, but you have the instinctive feeling that by escaping from it, you've avoided something terrible. When you open your eyes, you find yourself laying in bed in a dark, dusty room, facing a digital alarm clock. Its face, reading 12:01, is one of the only sources of light in the room. The other comes from the window, shadows flickering about. Opening the blinds will reveal that it is nighttime, and what looks to be a massive bonfire has been lit in the street at the front of the building. A wooden talisman hangs around your neck, with one of seven symbols carved on the back. Attempting to take off the talisman will result in a wave of intense dread, and the all-too-familiar nausea. A brass key engraved with a unique room number lays on the bedside table beside the clock, as well. But you won't get any answers just sitting in your room all night. >Investigate? This is an open mingle for arrival in the town. Waking up just after midnight on Saturday, characters will have the weekend to explore and socialize before the plot begins. The profiles and IC rulebooks (both the personal ones and the public one at the chapel) have not been revealed/given out yet. The kitchen will still 'prepare' breakfast on these days, and the bonfire will burn continuously into the daytime. Per items: smaller items that a character could easily carry with them will be in their rooms. Animals and larger objects will either be waiting outside or in the hotel lobby. setting |
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I was inquiring about the location of my friends. That's all I was doing!
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[like she wasn't shouting around for her brother a little whole ago BUT AT LEAST SHE HAD THE DECENCY TO MOVE AROUND or. or something]
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[ are they really having this pedantic an argument right here? they sure are. ]
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Hey, no, you just said "loud," you don't get to specify after the fact!
[VOLUME GRADUALLY ESCALATING sorry, rest of the third floor]
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I wasn't even talking to you the first time! It was like, a general yell for a specific person. Then you got involved! AND MADE IT LOUD.
[ stop yelling, holy shit ]
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YOU WERE LOUD FIRST, DID WAY MORE YELLING, AND TOTALLY SHOULD HAVE EXPECTED TO BE TOLD TO SHUT UP!
[none of this is necessary]
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There was NO ONE AROUND. I FIGURED IF MY FRIENDS WERE AROUND THEY WOULD HEAR ME AND RESPOND. IT WAS A VERY REASONABLE ASSUMPTION TO MAKE AND IF YOU COULD STOP YELLING, THAT WOULD BE GREAT.
[ someone help these two ]
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[there's no help left for them]
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TO HIM
SPECIFICALLY TO HIM ]
I GUESS THAT MEANS YOU DON'T HAVE ANY FRIENDS EITHER SINCE NO ONE'S SHOWED UP WITH ALL THE YELLING YOU'VE BEEN DOING. BRAT.
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LOOK, JACKASS— [and okay what if she just tries yanking his door open, even if only for the intimidation aspect]]
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when she starts yanking at his door though, he yelps and slams it shut. leaning against it now to keep it closed!
except this is a push door so eventually this is going to get really dumb. ]
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There's just the lightest little giggle as the door slams shut because that was such a pathetic yelp, goddamn. She totally wants to keep antagonizing him and she is feisty as they come but the thing is she's so tiny. She's so small.
That's not going to stop her from turning the doorknob and at least trying to shoulder-check the door in, though.]
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he's going to let out another yell as the door shifts before shoving hard at it to close shut. nope, you're not coming in her, short stuff. ]
Come onnnn! Leave me alone!
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She backs up, waits a moment, and tackles the door one more time just for the fun of it. what a shit.]
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crazy.
but he's not engaging anymore after that. now, go away! ]