vicedirector: (???)
Vice Director ([personal profile] vicedirector) wrote in [community profile] sevenvices2016-02-05 12:59 am
Entry tags:

week 0 - arrival

seven vices arrival





saturday & sunday

36 players remaining

You remember happening upon something awful and nauseating. What it was, precisely, is lost to you, but you have the instinctive feeling that by escaping from it, you've avoided something terrible.

When you open your eyes, you find yourself laying in bed in a dark, dusty room, facing a digital alarm clock. Its face, reading 12:01, is one of the only sources of light in the room. The other comes from the window, shadows flickering about. Opening the blinds will reveal that it is nighttime, and what looks to be a massive bonfire has been lit in the street at the front of the building.

A wooden talisman hangs around your neck, with one of seven symbols carved on the back. Attempting to take off the talisman will result in a wave of intense dread, and the all-too-familiar nausea. A brass key engraved with a unique room number lays on the bedside table beside the clock, as well.

But you won't get any answers just sitting in your room all night.


>Investigate?


This is an open mingle for arrival in the town. Waking up just after midnight on Saturday, characters will have the weekend to explore and socialize before the plot begins. The profiles and IC rulebooks (both the personal ones and the public one at the chapel) have not been revealed/given out yet. The kitchen will still 'prepare' breakfast on these days, and the bonfire will burn continuously into the daytime.

Per items: smaller items that a character could easily carry with them will be in their rooms. Animals and larger objects will either be waiting outside or in the hotel lobby.

cast
setting
muties: art by <user name="kisbys" site="tumblr.com"> (SPARKLE ► omg)

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[personal profile] muties 2016-02-08 01:10 am (UTC)(link)
[ Holy shit a maze, AWESOME. Disturbing, but AWESOME. And she was 600% down for it too, if the tiny dog didn't just... break it... ]

Oh, damn, that sucks. You gotta build it sturdier next time, yapbeast-proof it. Want some help?

[ Roxy doesn't even care that these two are frickin skeletons, mazes like forts are cool and don't deserve to be broken. ]
thebonezone: BONE jovi (a skeleton's favorite band?)

[personal profile] thebonezone 2016-02-08 06:23 am (UTC)(link)
[roxy just got so many points for wanting to indulge papyrus's puzzles she has no idea]

sounds good, kid. hey, bro, how 'bout she takes my construction spot? i'm all puzzled out. [ignoring that all he did for that one puzzle was drink the condiments...] i'm sans, by the way. we can ketchup once you're done helpin' my bro.

[he winks. he's literally just planning to stand there and watch. and probably nap. mostly nap.]
friendboned: (He's choking how?)

[personal profile] friendboned 2016-02-25 04:13 am (UTC)(link)
[you know, if it weren't for the fact that Roxy, HIS COOL NEW HUMAN FRIEND, offered to help, Papyrus would throw up his hands at Sans's laziness.]

[Which he might do anyway.]

[THE POINT IS, GOOD JOB, ROXY]


GOOD IDEA, HUMAN!! YOU CAN HELP ME MAKE IT... AND THEN I'LL TEST IT ON YOU! NYEH HEH HEH HEH! A HUMAN IS THE PERFECT SECOND OPINION TO MAKE SURE THE TRAPS ARE DEADLY ENOUGH!